Quick Takes: 2-4 players 60+ minutes per game Ages 13+ Level 3 (for advanced gamers looking for a challenge)
This is an expansion to Sleeping Gods. The base game is required to play.
The original Sleeping Gods game is a story driven campaign that we absolutely love. This expansion simply adds more of it. More maps, stories, adventure cards, quest cards, and enemy cards.
Sleeping Gods: Tides of Ruin expansion offers seamless integration with the base game. Everything fits into the base game box, and there is no reason to ever sort the expansion out again. This expansion is so natural that you can buy it at the same time as the original game, chuck it straight into the box, and not have to worry about confusing new mechanics and rules.
This expansion introduces a separate game mode, Arcade mode. Arcade mode randomizes encounters using a deck of cards instead of the storybook. The crew and ability cards from the main game are used, but not the atlas or the ship board. This mode is great when you want to play the game but don’t want to tackle the story (like when you are missing a group member). Arcade mode comes with scaling difficulty levels, the highest are designed only for the most relentless gamers.
- Natural extension to the game
- Diversifies encounters
- More of everything that makes Sleeping Gods amazing
- Beautiful artwork
- Pedigreed designer
Sleeping Gods: Tides of Ruin seamlessly integrates to the main Sleeping Gods game. It adds more of everything (maps, stories, adventure cards, quest cards, and enemy cards) with few mechanical changes to the game. Introduces a stand alone arcade mode.
Sleeping Gods: Dungeons is a box of sidequests. It adds new mechanics in six specific points on the map. Gameplay feels different in the dungeons. Grants consumable items for use in the main campaign.
Bottom line: Both expansions can be added to the game even if you have never played it before. If you add both expansions at the same time, you are going to encounter Tides of Ruins expansion cards faster and more frequently than Dungeons cards.